Hello there Void,
This an entry about 3D thoughts (to the hell with the coronavirus! xD)
Almost two years ago, finally enter in a small game studio call Gone Mad Studios, developing a small mobile platform puzzle game calle Hatventure (you can download in the Play Store here).
Ok, this studio used Blender for develop its projects and I was full time with 3D Studio Max, but I wanted kick off this damn and shi*ty software, so it was my kickstart to change.
That was really AWESOMEEEEE!!. Maybe don't have all the same utilities as other more developed programs (like custom mirroring axis, or the crazy bend modifier), but trust me...this is one of the best DCC ever!
It took me back all my excitement, eagerness and passion about create worlds and 3D art!!
It have an amazing community and developers (Like Pablo Dobarro, Dalai Felinto, Pablo Vasquez and many others) a very stong and stable releases.
You can make awesome art, and it simply works!!
Currently I don't need other DCC (well' this is not true... I still in love with Zbrush and Substance!!) but a general purpose DCC... really, I don't need any other.
I invite you to try it... you don't regret ;)
Have a lovely dayyy!!!
Showing posts with label Personal. Show all posts
Showing posts with label Personal. Show all posts
Thursday, 9 April 2020
Saturday, 4 March 2017
Hi there Again
Last update:
So finally my skull is ended. This is the final result with the texture in Zbrush.
And today is a very importat day for me... it's my last day on my job!! So now i'm entirely focused on 3d art !!
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Update 1:
Still working on my skull. My art teacher always said "you never ends a work, just give up, but you need to be able to stop it and give up", so, for this first attemp to introduce myself in Zbrush (again), I think that I give up this model. So I start today with the texturing.
I think that the eye holes ar too big (little alien) but I remain steadfast in my decision to give up the modelling!!
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So I'm here again at last!, I archieve to save enough money to try again and keep with my dream (ufff it is very very hard) so... go ahead (take two)
For the last...(hummm...a lot of) months I refresh my habilities with 3D Studio, ZBrush and Unreal, and here's the first ptoblem for me: With 3D Max no problem, it's an easy program, but Zbrush resist to me (It's a die fuc%&/$ hard program) so I went back to my old art School here in Spain and contact with my friend David Barruz. He's the Madafuc&% master in Zbrush and one of the most wonderful person that i've ever meet (here's part of his works ) and start a Zbrush course. Here's my first work under his mentoring (Is not finish, it's WIP):
It's a bit creepy but it's the best thing to understand what is "under the hood" characters (muscles and flesh).
And yes, I know that I said a long time ago "I want to be an enviro artist and bla bla bla..." It's true but to learnd all about Zbrush i need to undertand the characters (and at the begining, I prefer know about many many things in 3D, as hard surfacing, character modeling, vehicles, props,... and later, try to climb until enviro)
Many thanks for all Davichu !!
See you in space
P.D. By the way, I reactivate this blog and myself so will be updated more frequently, I promised !!
Saturday, 31 May 2014
From me to the void
Hello again !!
To much time without writting to the void.
Well.., many many things happened since my last post here. As a digest: I came back to Spain (despite how disastrous it is) but neither London nor here I had luck in my attempt to become an enviroment artist, so i did back to aeronautic industry. I was really hard to me.
But now, I'm, prepared to re-start my pursuit to create words. The only problem is that I forget almost my 3D knowledges... but no problem. I'll start from the begining again but stronger, and motivated so keep in tune
Hasta la proxima amigos !!
To much time without writting to the void.
Well.., many many things happened since my last post here. As a digest: I came back to Spain (despite how disastrous it is) but neither London nor here I had luck in my attempt to become an enviroment artist, so i did back to aeronautic industry. I was really hard to me.
But now, I'm, prepared to re-start my pursuit to create words. The only problem is that I forget almost my 3D knowledges... but no problem. I'll start from the begining again but stronger, and motivated so keep in tune
Hasta la proxima amigos !!
Saturday, 14 April 2012
The journey begins...
Hi everybody!!
How's thing?. Today I start a new blog about the 3D and computer graphics. I try to be a environmental artist, so I will work hard and make it happen...
But first a little about me...
My Name is Gorka Sanchez. I'm from Spain but I've move to London to improve (well... in fact to learn) my English and my formation as a 3D artist.
I always want to be a 3D artist but I never had the chance because I started in aircraft industry. But one day two years ago said "come on...or now or never" and started my formation as a 3D artist and I'm here.
Why a 3D artist?, well...It's easy to explain but I'm not sure if it's easy to understand. In my case... to create worlds.
When I was a child and played video games like Flashback: quest for identity or The legend of Zelda: Ocarina of Time, (for me, two of the best games in history) and walk for these worlds, always thought "It must be great be there and live those adventures"
And that brings me to this point and to this blog. I try to make worlds for you and everybody. And will be great, you will see !! You can help me with your opinion (no matter if you know 3D or not, both opinions are important)
So let's go!!
How's thing?. Today I start a new blog about the 3D and computer graphics. I try to be a environmental artist, so I will work hard and make it happen...
But first a little about me...
My Name is Gorka Sanchez. I'm from Spain but I've move to London to improve (well... in fact to learn) my English and my formation as a 3D artist.
I always want to be a 3D artist but I never had the chance because I started in aircraft industry. But one day two years ago said "come on...or now or never" and started my formation as a 3D artist and I'm here.
Why a 3D artist?, well...It's easy to explain but I'm not sure if it's easy to understand. In my case... to create worlds.
When I was a child and played video games like Flashback: quest for identity or The legend of Zelda: Ocarina of Time, (for me, two of the best games in history) and walk for these worlds, always thought "It must be great be there and live those adventures"
And that brings me to this point and to this blog. I try to make worlds for you and everybody. And will be great, you will see !! You can help me with your opinion (no matter if you know 3D or not, both opinions are important)
So let's go!!
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