Tuesday 21 April 2020

An Old Office...

Hi Void,

Here's ... The old office.  It's is a detective office with some Chicago 20's style inspiration.

It's render with Unreal and have a loooot of items. It was  a training work for Substance Painter, Designer, Unreal and Blender.




Thursday 9 April 2020

Oh my... Blender!

Hello there Void,

This an entry about 3D thoughts (to the hell with the coronavirus! xD)

Almost two years ago, finally enter in a small game studio call Gone Mad Studios, developing a small mobile platform puzzle game calle Hatventure (you can download in the Play Store here).



Ok, this studio used Blender for develop its projects and I was full time with 3D Studio Max, but I wanted kick off this damn and shi*ty software, so it was my kickstart to change.

That was really AWESOMEEEEE!!. Maybe don't have all the same utilities as other more developed programs (like custom mirroring axis, or the crazy bend modifier), but trust me...this is one of the best DCC ever!

It took me back all my excitement, eagerness and passion about create worlds and 3D art!!

It have an amazing community and developers (Like Pablo Dobarro, Dalai Felinto, Pablo Vasquez and many others) a very stong and stable releases.

You can make awesome art, and it simply works!!

Currently I don't need other DCC (well' this is not true... I still in love with Zbrush and Substance!!) but a general purpose DCC... really, I don't need any other.

I invite you to try it... you don't regret ;)

Have a lovely dayyy!!!